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QuickBASIC Tokenized Source | 1993-05-01 | 26.1 KB | 592 lines |
- TileWidth{
- TileHightQ
- RRadius
- XTile
- DTileC
- GroutGap
- FileName
- TileBodyW
- TileBoxW
- TileBoxH*
- PRINTTileBoxW
- NegWh
- Across
- Rows(
- YTile
- ColumDepth
- TideBoxH`
- Column
- RowPosx
- TotalWidth
- TotalHight
- TotalHigthz
- HalfW
- HalfH
- FileDec
- TileHeight
- TotalHeight
- Chose
- ErrorRoutine
- Information
- Information.Screen#
- InputFile
- Pickup
- ChoseA
- ErrorRoutine1\
- BoxWidth
- BoxHeightt
- BoxDepth
- BoxHalfW
- BoxHalfH
- BoxHalfD
- BoxBoxW
- BoxBoxH
- BoxBoxD
- TileDepth
- BoxNegW
- BoxNegH
- BoxHG
- BoxNegG
- BoxTotalWidth
- BoxTotalHeight
- BoxNegD
- BoxNegX
- BoxTileHeight
- BoxFrame;
- ArrayDepthe
- ArrayPositionX
- Array
- ArrayDepthTotal
- BoxHalf,
- oxBoxDD
- UnitBox^
- scale
- Amount
- Reflection
- AddTex3
- Pick2
- Alpha
- RandomPick&
- Ambient
- Diffuse
- Phongp
- PhongSized
- GREENL
- Color1
- Color2
- RandomTex
- TexAmount
- incFile
- FileTex
- FilePOV
- FileInc
- CamLocation
- ObjectName
- Object1
- Object2
- Obbject1
- ComObject
- Boxer Maker 0.1 M.Miller 4/22/92i
- Choose: (A)Box Array or (B)Tiles "
- Input for Tiles
- (X) Width of One Tile: "
- (Y) Height of One Tile: "
- Round Edge Radius of Tile: "
- Number of Tiles across: "
- Number of Tiles down: "
- Grout Gap Between Tiles: "
- Object Name: "
- File Name: "
- Input for Boxes
- (R)R_Box, (F)Frame, (B)Box, (Q)QSphere: "
- (X) Width of Box: "
- (Y) Height of Box: "
- (Z) Depth of Box: "
- Round Edge Radius of Box: "
- Number of Boxes across: "
- Number of Boxes down: "
- Number of Box Arrays Deep: "
- Gap Between Boxes: "
- Create Random Textures for Objects (Y): "
- Object Name: "
- File Name: "
- Enter either an A or a B
- Hit Any Key to continue or CTRL+BREAK to exit.
- --- Format File Namess
- - Format Variables for Tiles
- - Format Variables for Boxes
- * IF TILE WAS CHOSEN
- --- Format Tile Inc.
- /* - Tiles generated with Boxer 0.1 -"
-
- Tiles across "
- Tiles down
- "
- Total Size: X=
- // --- declared data needed for: "
- #declare S1 = quadric { Sphere scale <
- #declare R1 = intersection { Disk_X scale <"
- #declare U1 = intersection { Disk_Y scale <"
- #declare Tile_Texture1 =
- texture {"
- color red .6 green .5 blue .5"
- ambient .2
- diffuse .6
- phong 1"
- phong_size 70"
- #declare Tile_Texture2 =
- texture {"
- color red .3 green .5 blue .5"
- ambient .2
- diffuse .6
- phong 1"
- phong_size 70"
- #declare Grout_Texture =
- texture {"
- color red .75 green .85 blue .6"
- ambient .3
- diffuse .6
- phong .2
- phong_size 10"
- #declare "
- object {
- union {"
- box { UnitBox scale <"
- quadric { S1 translate <
- 0 > }"
- quadric { S1 translate <
- 0 > }"
- quadric { S1 translate <
- 0 > }"
- quadric { S1 translate <
- 0 > }"
- intersection { R1 translate < 0"
- 0 > }"
- intersection { R1 translate < 0
- 0 > }"
- intersection { U1 translate <"
- 0 0 > }"
- intersection { U1 translate <"
- 0 0 > }"
- texture { Tile_Texture1 }"
- bounded_by {"
- box { UnitBox scale <
- }
- #declare "
- object {
- union {"
- box { UnitBox scale <"
- quadric { S1 translate <
- 0 > }"
- quadric { S1 translate <
- 0 > }"
- quadric { S1 translate <
- 0 > }"
- quadric { S1 translate <
- 0 > }"
- intersection { R1 translate < 0"
- 0 > }"
- intersection { R1 translate < 0
- 0 > }"
- intersection { U1 translate <"
- 0 0 > }"
- intersection { U1 translate <"
- 0 0 > }"
- texture { Tile_Texture2 }"
- bounded_by {"
- box { UnitBox scale <
- }
- composite {"
- returns (Y) of each row
- composite {"
- returns (X) of each column
- object { "
- translate <
- object { "
- translate <
- bounded_by {"
- box { UnitBox scale <
- > translate <
- 0 > } "
- }
- // optional grout
- object {
- box { UnitBox scale <
- > translate <
- > } "
- texture { Grout_Texture }
- }"
- bounded_by {"
- box { UnitBox scale <
- > translate <
- 0 > } "
- }
- translate <"
- * IF BOX WAS CHOSEN
- --- Format Tile Inc.
- /* - Boxes generated with Boxer 0.1 -"
-
- Box(es) across "
- Box(es) down
- Arrays deep"
- "
- Total Size: X=
- // --- declared data needed for: "
- #declare S1 = quadric { Sphere scale <
- #declare X1 = intersection { Disk_X scale <"
- #declare Y1 = intersection { Disk_Y scale <"
- #declare Z1 = intersection { Disk_Z scale <"
- #declare Box_Texture1 ="
- texture {"
- color red .6 green .5 blue .5"
- ambient .2
- diffuse .6
- phong 1"
- phong_size 70"
- #declare Box_Texture2 ="
- texture {"
- color red .3 green .5 blue .5"
- ambient .2
- diffuse .6
- phong 1"
- phong_size 70"
- #declare "
- = object {"
- box { UnitBox scale <
- texture { Box_Texture1 }
- #declare "
- = object {"
- box { UnitBox scale <
- texture { Box_Texture2 }
- #declare "
- = object {"
- quadric { Sphere scale <"
- texture { Box_Texture1 }
- #declare "
- = object {"
- quadric { Sphere scale <"
- texture { Box_Texture2 }
- #declare "
- object {
- union {"
- box { UnitBox scale <"
- box { UnitBox scale <"
- box { UnitBox scale <"
- quadric { S1 translate <
- quadric { S1 translate <
- quadric { S1 translate <
- quadric { S1 translate <
- quadric { S1 translate <
- quadric { S1 translate <
- quadric { S1 translate <
- quadric { S1 translate <
- intersection { X1 translate < 0
- intersection { X1 translate < 0
- intersection { X1 translate < 0
- intersection { X1 translate < 0
- intersection { Y1 translate <"
- intersection { Y1 translate <"
- intersection { Y1 translate <"
- intersection { Y1 translate <"
- intersection { Z1 translate <"
- 0 > }
- intersection { Z1 translate <"
- 0 > }
- intersection { Z1 translate <"
- 0 > }
- intersection { Z1 translate <"
- 0 > }
- texture { Box_Texture1 }
- bounded_by {"
- box { UnitBox scale <
- }
- #declare "
- object {
- union {"
- box { UnitBox scale <"
- box { UnitBox scale <"
- box { UnitBox scale <"
- quadric { S1 translate <
- quadric { S1 translate <
- quadric { S1 translate <
- quadric { S1 translate <
- quadric { S1 translate <
- quadric { S1 translate <
- quadric { S1 translate <
- quadric { S1 translate <
- intersection { X1 translate < 0
- intersection { X1 translate < 0
- intersection { X1 translate < 0
- intersection { X1 translate < 0
- intersection { Y1 translate <"
- intersection { Y1 translate <"
- intersection { Y1 translate <"
- intersection { Y1 translate <"
- intersection { Z1 translate <"
- 0 > }
- intersection { Z1 translate <"
- 0 > }
- intersection { Z1 translate <"
- 0 > }
- intersection { Z1 translate <"
- 0 > }
- texture { Box_Texture2 }
- bounded_by {"
- box { UnitBox scale <
- }
- composite {"
- composite {
- returns (Y) of each row
- composite {
- returns (X) of each column
- object {
- translate <
- object {
- translate <
- object {
- texture { "
- } translate <
- object {
- texture { "
- } translate <
- bounded_by {"
- box { UnitBox scale <
- > translate <
- > } "
- }
- }
- bounded_by {"
- box { UnitBox scale <
- > translate <
- > } "
- }
- bounded_by {"
- box { UnitBox scale <
- > translate <
- > } "
- }
- translate <"
- * Random Texture Section
- - Overweigh reflection 0
- reflection 0.0
- reflection "
- - Overweight Alpha 0
- alpha 0.0"
- alpha
- color red
- green "
- blue
- color red
- green "
- blue
- #declare "
- = texture {
- wood
- turbulence
- color_map {"
- [0 .5
-
- [.5 1
-
- }"
- ambient"
- diffuse"
- phong"
- phong_size
- scale <"
- }"
- color red"
- green"
- ambient"
- diffuse"
- phong"
- phong_size
- refraction
- scale <"
- }"
- granite"
- turbulence
- color_map {"
- [0 .5
-
- [.5 1
-
- }"
- ambient"
- diffuse"
- phong"
- phong_size
- scale <"
- }"
- color red"
- green"
- ambient"
- diffuse"
- phong"
- phong_size
- refraction
- scale <"
- }"
- bozo
- turbulence
- color_map {"
- [0 .5
-
- [.5 1
-
- }"
- ambient"
- diffuse"
- phong"
- phong_size
- scale <"
- }"
- color red"
- green"
- ambient"
- diffuse"
- phong"
- phong_size
- refraction
- scale <"
- }"
- marble
- turbulence
- color_map {"
- [0 .5
-
- [.5 1
-
- }"
- ambient"
- diffuse"
- phong"
- phong_size
- scale <"
- }"
- color red"
- green"
- ambient"
- diffuse"
- phong"
- phong_size
- refraction
- scale <"
- }"
- agate"
- turbulence
- color_map {"
- [0 .5
-
- [.5 1
-
- }"
- ambient"
- diffuse"
- phong"
- phong_size
- scale <"
- }"
- gradient
- <0 1 0>"
- turbulence;
- color_map {"
- [0 .5
-
- [.5 1
-
- }"
- ambient"
- diffuse"
- phong"
- phong_size
- scale <"
- }"
- color red"
- green"
- ambient"
- diffuse"
- phong"
- phong_size
- refraction
- scale <"
- }"
- spotted"
- turbulence
- color_map {"
- [0 .5
-
- [.5 1
-
- }"
- ambient"
- diffuse"
- phong"
- phong_size
- scale <"
- }"
- color red"
- green"
- ambient"
- diffuse"
- phong"
- phong_size
- refraction
- scale <"
- }"
- leopard"
- turbulence
- color_map {"
- [0 .5
-
- [.5 1
-
- }"
- ambient"
- diffuse"
- phong"
- phong_size
- scale <"
- }"
- color red"
- green"
- ambient"
- diffuse"
- phong"
- phong_size
- refraction
- scale <"
- }"
- onion"
- turbulence
- color_map {"
- [0 .5
-
- [.5 1
-
- }"
- ambient"
- diffuse"
- phong"
- phong_size
- scale <"
- }"
- * Format POV File
- --- adjust camera based on array size
- #include "
- shapes.inc
- #include "
- camera {
- location <0 0
- direction <0 0 2>"
- up <0 1 0>
- right <1.333 0 0>"
- look_at <0 0 0>"
- object { light_source { <-100000 100000 -100000> color red 1 green 1 blue 1 }}
- object { light_source { <200000 5000 -500000> color red 1 green 1 blue 1 }}"
- composite {"
- #include
- rotate <0 30 0>
- rotate <30 0 0>
- Boxer 0.1 -- M.Miller 4/22/92"
-